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core_lib
src
util
transform.h
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/*
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Pencil2D - Traditional Animation Software
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Copyright (C) 2005-2007 Patrick Corrieri & Pascal Naidon
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Copyright (C) 2012-2020 Matthew Chiawen Chang
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; version 2 of the License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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*/
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#ifndef TRANSFORM_H
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#define TRANSFORM_H
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#include <QPolygonF>
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class
QTransform
;
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class
Transform
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{
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public
:
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static
QRectF
mapFromLocalRect(
const
QTransform
& transform,
const
QRect
& rect);
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static
QRectF
mapToWorldRect(
const
QTransform
& transform,
const
QTransform
& worldT,
const
QRect
rect);
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static
QPointF
mapFromLocalPoint(
const
QTransform
& transform,
const
QPoint
& point);
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static
QPointF
mapToWorldPoint(
const
QTransform
& transform,
const
QTransform
& worldT,
const
QPoint
& point);
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static
QPolygonF
mapFromLocalPolygon(
const
QTransform
& transform,
const
QRect
& rect);
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static
QPolygonF
mapToWorldPolygon(
const
QTransform
& transform,
const
QTransform
& worldT,
const
QRect
& rect);
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};
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#endif
// TRANSFORM_H
Transform
The Transform class is meant to be used for mapping between the local and world coordinate spaces.
Definition:
transform.h:32
QPoint
QPointF
QPolygonF
QRect
QRectF
QTransform