Use this struct to store user related data that will later be added to the backup This struct is meant to be safely shared and stored temporarily, as such don't store ptrs here... All data stored in here should be based on ZII (zero is initialization) principle Only store what you need. More...
#include <undoredomanager.h>
Collaboration diagram for UserSaveState:Public Attributes | |
| MoveFramesSaveState | moveFramesState = {} |
Use this struct to store user related data that will later be added to the backup This struct is meant to be safely shared and stored temporarily, as such don't store ptrs here... All data stored in here should be based on ZII (zero is initialization) principle Only store what you need.
Definition at line 100 of file undoredomanager.h.
| MoveFramesSaveState UserSaveState::moveFramesState = {} |
Definition at line 101 of file undoredomanager.h.