23#include "preferencemanager.h"
24#include "undoredomanager.h"
35 ToolType type()
override;
36 void loadSettings()
override;
38 QCursor cursor(MoveMode mode)
const;
47 void resetToDefault()
override;
48 void setShowSelectionInfo(
const bool b)
override;
51 void applyTransformation();
52 void updateSettings(
const SETTING setting);
62 Layer* currentPaintableLayer();
65 qreal mRotatedAngle = 0.0;
66 int mRotationIncrement = 0;
QObject * parent() const const
typedef KeyboardModifiers
This is the main undo/redo state structure which is meant to populate whatever states that needs to b...