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layervector.h
1 /*
2 
3 Pencil2D - Traditional Animation Software
4 Copyright (C) 2005-2007 Patrick Corrieri & Pascal Naidon
5 Copyright (C) 2012-2020 Matthew Chiawen Chang
6 
7 This program is free software; you can redistribute it and/or
8 modify it under the terms of the GNU General Public License
9 as published by the Free Software Foundation; version 2 of the License.
10 
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15 
16 */
17 #ifndef LAYERVECTOR_H
18 #define LAYERVECTOR_H
19 
20 #include <QImage>
21 #include "layer.h"
22 
23 class VectorImage;
24 
25 class LayerVector : public Layer
26 {
27  Q_OBJECT
28 
29 public:
30  LayerVector(Object* object);
31  ~LayerVector();
32 
33  // method from layerImage
34  void loadImageAtFrame(QString strFileName, int);
35 
36  QDomElement createDomElement(QDomDocument& doc) const override;
37  void loadDomElement(const QDomElement& element, QString dataDirPath, ProgressCallback progressStep) override;
38 
39  VectorImage* getVectorImageAtFrame(int frameNumber) const;
40  VectorImage* getLastVectorImageAtFrame(int frameNumber, int increment) const;
41 
42  bool usesColor(int index);
43  void removeColor(int index);
44  void moveColor(int start, int end);
45 
46 protected:
47  Status saveKeyFrameFile(KeyFrame*, QString path) override;
48  KeyFrame* createKeyFrame(int position, Object*) override;
49 
50 private:
51  QString fileName(KeyFrame* key) const;
52  bool needSaveFrame(KeyFrame* key, const QString& strSavePath);
53 };
54 
55 #endif
Q_OBJECTQ_OBJECT
Definition: layer.h:38
Definition: object.h:41