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core_lib/src/structure/layerbitmap.h Source File
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core_lib
src
structure
layerbitmap.h
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/*
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Pencil2D - Traditional Animation Software
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Copyright (C) 2005-2007 Patrick Corrieri & Pascal Naidon
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Copyright (C) 2012-2020 Matthew Chiawen Chang
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; version 2 of the License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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*/
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#ifndef LAYERBITMAP_H
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#define LAYERBITMAP_H
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#include "layer.h"
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class
BitmapImage
;
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class
QDir
;
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class
LayerBitmap
:
public
Layer
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{
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Q_OBJECT
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public
:
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explicit
LayerBitmap
(
int
id
);
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~LayerBitmap
()
override
;
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QDomElement
createDomElement(
QDomDocument
& doc)
const override
;
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void
loadDomElement(
const
QDomElement
& element,
QString
dataDirPath, ProgressCallback progressStep)
override
;
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Status
presave(
const
QString
& sDataFolder)
override
;
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BitmapImage
* getBitmapImageAtFrame(
int
frameNumber);
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BitmapImage
* getLastBitmapImageAtFrame(
int
frameNumber,
int
increment = 0);
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void
repositionFrame(
QPoint
point,
int
frame);
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QRect
getFrameBounds(
int
frame);
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protected
:
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Status
saveKeyFrameFile(
KeyFrame
*,
QString
strPath)
override
;
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KeyFrame
* createKeyFrame(
int
position)
override
;
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private
:
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void
loadImageAtFrame(
QString
strFilePath,
QPoint
topLeft,
int
frameNumber, qreal opacity);
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QString
filePath(
KeyFrame
* key,
const
QDir
& dataFolder)
const
;
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QString
fileName(
KeyFrame
* key)
const
;
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bool
needSaveFrame(
KeyFrame
* key,
const
QString
& strSavePath);
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};
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#endif
BitmapImage
Definition:
bitmapimage.h:29
KeyFrame
Definition:
keyframe.h:30
LayerBitmap
Definition:
layerbitmap.h:26
Layer
Definition:
layer.h:37
Status
Definition:
pencilerror.h:40
QDir
QDomDocument
QDomElement
QObject::Q_OBJECT
Q_OBJECTQ_OBJECT
QPoint
QRect
QString