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layerbitmap.h
1 /*
2 
3 Pencil2D - Traditional Animation Software
4 Copyright (C) 2005-2007 Patrick Corrieri & Pascal Naidon
5 Copyright (C) 2012-2020 Matthew Chiawen Chang
6 
7 This program is free software; you can redistribute it and/or
8 modify it under the terms of the GNU General Public License
9 as published by the Free Software Foundation; version 2 of the License.
10 
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15 
16 */
17 #ifndef LAYERBITMAP_H
18 #define LAYERBITMAP_H
19 
20 #include "layer.h"
21 
22 class BitmapImage;
23 class QDir;
24 
25 class LayerBitmap : public Layer
26 {
27  Q_OBJECT
28 
29 public:
30  LayerBitmap(Object* object);
31  ~LayerBitmap() override;
32 
33  QDomElement createDomElement(QDomDocument& doc) const override;
34  void loadDomElement(const QDomElement& element, QString dataDirPath, ProgressCallback progressStep) override;
35  Status presave(const QString& sDataFolder) override;
36 
37  BitmapImage* getBitmapImageAtFrame(int frameNumber);
38  BitmapImage* getLastBitmapImageAtFrame(int frameNumber, int increment = 0);
39 
40  void repositionFrame(QPoint point, int frame);
41  QRect getFrameBounds(int frame);
42 
43 protected:
44  Status saveKeyFrameFile(KeyFrame*, QString strPath) override;
45  KeyFrame* createKeyFrame(int position, Object*) override;
46 
47 private:
48  void loadImageAtFrame(QString strFilePath, QPoint topLeft, int frameNumber, qreal opacity);
49  QString filePath(KeyFrame* key, const QDir& dataFolder) const;
50  QString fileName(KeyFrame* key) const;
51  bool needSaveFrame(KeyFrame* key, const QString& strSavePath);
52 };
53 
54 #endif
Q_OBJECTQ_OBJECT
Definition: layer.h:38
Definition: object.h:41