This is the complete list of members for BezierCurve, including all inherited members.
| addPoint(int position, const QPointF point) (defined in BezierCurve) | BezierCurve | |
| addPoint(int position, const qreal fraction) (defined in BezierCurve) | BezierCurve | |
| appendCubic(const QPointF &c1Point, const QPointF &c2Point, const QPointF &vertexPoint, qreal pressureValue) (defined in BezierCurve) | BezierCurve | |
| BezierCurve() (defined in BezierCurve) | BezierCurve | explicit |
| BezierCurve(const QList< QPointF > &pointList, bool smooth=true) (defined in BezierCurve) | BezierCurve | explicit |
| BezierCurve(const QList< QPointF > &pointList, const QList< qreal > &pressureList, double tol, bool smooth=true) (defined in BezierCurve) | BezierCurve | explicit |
| c1 (defined in BezierCurve) | BezierCurve | private |
| c2 (defined in BezierCurve) | BezierCurve | private |
| colorNumber (defined in BezierCurve) | BezierCurve | private |
| createCurve(const QList< QPointF > &pointList, const QList< qreal > &pressureList, bool smooth) (defined in BezierCurve) | BezierCurve | |
| createDomElement(QXmlStreamWriter &xmlStream) (defined in BezierCurve) | BezierCurve | |
| decreaseColorNumber() (defined in BezierCurve) | BezierCurve | inline |
| drawPath(QPainter &painter, const Object &object, QTransform transformation, bool simplified, bool showThinLines) (defined in BezierCurve) | BezierCurve | |
| eLength(const QPointF point) (defined in BezierCurve) | BezierCurve | static |
| feather (defined in BezierCurve) | BezierCurve | private |
| findDistance(BezierCurve curve, int i, QPointF P, QPointF &nearestPoint, qreal &t) (defined in BezierCurve) | BezierCurve | static |
| findIntersection(BezierCurve curve1, int i1, BezierCurve curve2, int i2, QList< Intersection > &intersections) (defined in BezierCurve) | BezierCurve | static |
| getBoundingRect() (defined in BezierCurve) | BezierCurve | |
| getC1(int i) const (defined in BezierCurve) | BezierCurve | inline |
| getC2(int i) const (defined in BezierCurve) | BezierCurve | inline |
| getColorNumber() const (defined in BezierCurve) | BezierCurve | inline |
| getFeather() const (defined in BezierCurve) | BezierCurve | inline |
| getOrigin() const (defined in BezierCurve) | BezierCurve | inline |
| getPointOnCubic(int i, qreal t) (defined in BezierCurve) | BezierCurve | |
| getPressure(int i) const (defined in BezierCurve) | BezierCurve | inline |
| getSimplePath() (defined in BezierCurve) | BezierCurve | |
| getStraightPath() (defined in BezierCurve) | BezierCurve | |
| getStrokedPath() (defined in BezierCurve) | BezierCurve | |
| getStrokedPath(qreal width) (defined in BezierCurve) | BezierCurve | |
| getStrokedPath(qreal width, bool pressure) (defined in BezierCurve) | BezierCurve | |
| getVariableWidth() const (defined in BezierCurve) | BezierCurve | inline |
| getVertex(int i) const (defined in BezierCurve) | BezierCurve | inline |
| getVertexSize() const (defined in BezierCurve) | BezierCurve | inline |
| getWidth() const (defined in BezierCurve) | BezierCurve | inline |
| intersects(QPointF point, qreal distance) (defined in BezierCurve) | BezierCurve | |
| intersects(QRectF rectangle) (defined in BezierCurve) | BezierCurve | |
| invisible (defined in BezierCurve) | BezierCurve | private |
| isFilled() const (defined in BezierCurve) | BezierCurve | inline |
| isInvisible() const (defined in BezierCurve) | BezierCurve | inline |
| isPartlySelected() const (defined in BezierCurve) | BezierCurve | inline |
| isSelected(int vertex) const (defined in BezierCurve) | BezierCurve | inline |
| isSelected() const (defined in BezierCurve) | BezierCurve | inline |
| loadDomElement(const QDomElement &element) (defined in BezierCurve) | BezierCurve | |
| mFilled (defined in BezierCurve) | BezierCurve | private |
| mLength(const QPointF point) (defined in BezierCurve) | BezierCurve | static |
| normalise(QPointF &point) (defined in BezierCurve) | BezierCurve | static |
| origin (defined in BezierCurve) | BezierCurve | private |
| pressure (defined in BezierCurve) | BezierCurve | private |
| removeVertex(int i) (defined in BezierCurve) | BezierCurve | |
| selected (defined in BezierCurve) | BezierCurve | private |
| setC1(int i, const QPointF &point) (defined in BezierCurve) | BezierCurve | |
| setC2(int i, const QPointF &point) (defined in BezierCurve) | BezierCurve | |
| setColorNumber(int colorNumber) (defined in BezierCurve) | BezierCurve | inline |
| setFeather(qreal desiredFeather) (defined in BezierCurve) | BezierCurve | |
| setFilled(bool yesOrNo) | BezierCurve | |
| setInvisibility(bool YesOrNo) (defined in BezierCurve) | BezierCurve | |
| setLastVertex(const QPointF &point) (defined in BezierCurve) | BezierCurve | |
| setOrigin(const QPointF &point) (defined in BezierCurve) | BezierCurve | |
| setOrigin(const QPointF &point, const qreal &pressureValue, const bool &trueOrFalse) (defined in BezierCurve) | BezierCurve | |
| setSelected(bool YesOrNo) (defined in BezierCurve) | BezierCurve | inline |
| setSelected(int i, bool YesOrNo) (defined in BezierCurve) | BezierCurve | |
| setVariableWidth(bool YesOrNo) (defined in BezierCurve) | BezierCurve | |
| setVertex(int i, const QPointF &point) (defined in BezierCurve) | BezierCurve | |
| setWidth(qreal desiredWidth) (defined in BezierCurve) | BezierCurve | |
| simplify(double tol, const QList< QPointF > &inputList, int j, int k, QList< bool > &markList) (defined in BezierCurve) | BezierCurve | static |
| smoothCurve() (defined in BezierCurve) | BezierCurve | |
| transform(QTransform transformation) (defined in BezierCurve) | BezierCurve | |
| transformed(QTransform transformation) const (defined in BezierCurve) | BezierCurve | |
| variableWidth (defined in BezierCurve) | BezierCurve | private |
| vertex (defined in BezierCurve) | BezierCurve | private |
| width (defined in BezierCurve) | BezierCurve | private |