This is the complete list of members for BezierCurve, including all inherited members.
addPoint(int position, const QPointF point) (defined in BezierCurve) | BezierCurve | |
addPoint(int position, const qreal fraction) (defined in BezierCurve) | BezierCurve | |
appendCubic(const QPointF &c1Point, const QPointF &c2Point, const QPointF &vertexPoint, qreal pressureValue) (defined in BezierCurve) | BezierCurve | |
BezierCurve() (defined in BezierCurve) | BezierCurve | explicit |
BezierCurve(const QList< QPointF > &pointList, bool smooth=true) (defined in BezierCurve) | BezierCurve | explicit |
BezierCurve(const QList< QPointF > &pointList, const QList< qreal > &pressureList, double tol, bool smooth=true) (defined in BezierCurve) | BezierCurve | explicit |
c1 (defined in BezierCurve) | BezierCurve | private |
c2 (defined in BezierCurve) | BezierCurve | private |
colorNumber (defined in BezierCurve) | BezierCurve | private |
createCurve(const QList< QPointF > &pointList, const QList< qreal > &pressureList, bool smooth) (defined in BezierCurve) | BezierCurve | |
createDomElement(QXmlStreamWriter &xmlStream) (defined in BezierCurve) | BezierCurve | |
decreaseColorNumber() (defined in BezierCurve) | BezierCurve | inline |
drawPath(QPainter &painter, const Object &object, QTransform transformation, bool simplified, bool showThinLines) (defined in BezierCurve) | BezierCurve | |
eLength(const QPointF point) (defined in BezierCurve) | BezierCurve | static |
feather (defined in BezierCurve) | BezierCurve | private |
findDistance(BezierCurve curve, int i, QPointF P, QPointF &nearestPoint, qreal &t) (defined in BezierCurve) | BezierCurve | static |
findIntersection(BezierCurve curve1, int i1, BezierCurve curve2, int i2, QList< Intersection > &intersections) (defined in BezierCurve) | BezierCurve | static |
getBoundingRect() (defined in BezierCurve) | BezierCurve | |
getC1(int i) const (defined in BezierCurve) | BezierCurve | inline |
getC2(int i) const (defined in BezierCurve) | BezierCurve | inline |
getColorNumber() const (defined in BezierCurve) | BezierCurve | inline |
getFeather() const (defined in BezierCurve) | BezierCurve | inline |
getOrigin() const (defined in BezierCurve) | BezierCurve | inline |
getPointOnCubic(int i, qreal t) (defined in BezierCurve) | BezierCurve | |
getPressure(int i) const (defined in BezierCurve) | BezierCurve | inline |
getSimplePath() (defined in BezierCurve) | BezierCurve | |
getStraightPath() (defined in BezierCurve) | BezierCurve | |
getStrokedPath() (defined in BezierCurve) | BezierCurve | |
getStrokedPath(qreal width) (defined in BezierCurve) | BezierCurve | |
getStrokedPath(qreal width, bool pressure) (defined in BezierCurve) | BezierCurve | |
getVariableWidth() const (defined in BezierCurve) | BezierCurve | inline |
getVertex(int i) const (defined in BezierCurve) | BezierCurve | inline |
getVertexSize() const (defined in BezierCurve) | BezierCurve | inline |
getWidth() const (defined in BezierCurve) | BezierCurve | inline |
intersects(QPointF point, qreal distance) (defined in BezierCurve) | BezierCurve | |
intersects(QRectF rectangle) (defined in BezierCurve) | BezierCurve | |
invisible (defined in BezierCurve) | BezierCurve | private |
isFilled() const (defined in BezierCurve) | BezierCurve | inline |
isInvisible() const (defined in BezierCurve) | BezierCurve | inline |
isPartlySelected() const (defined in BezierCurve) | BezierCurve | inline |
isSelected(int vertex) const (defined in BezierCurve) | BezierCurve | inline |
isSelected() const (defined in BezierCurve) | BezierCurve | inline |
loadDomElement(const QDomElement &element) (defined in BezierCurve) | BezierCurve | |
mFilled (defined in BezierCurve) | BezierCurve | private |
mLength(const QPointF point) (defined in BezierCurve) | BezierCurve | static |
normalise(QPointF &point) (defined in BezierCurve) | BezierCurve | static |
origin (defined in BezierCurve) | BezierCurve | private |
pressure (defined in BezierCurve) | BezierCurve | private |
removeVertex(int i) (defined in BezierCurve) | BezierCurve | |
selected (defined in BezierCurve) | BezierCurve | private |
setC1(int i, const QPointF &point) (defined in BezierCurve) | BezierCurve | |
setC2(int i, const QPointF &point) (defined in BezierCurve) | BezierCurve | |
setColorNumber(int colorNumber) (defined in BezierCurve) | BezierCurve | inline |
setFeather(qreal desiredFeather) (defined in BezierCurve) | BezierCurve | |
setFilled(bool yesOrNo) | BezierCurve | |
setInvisibility(bool YesOrNo) (defined in BezierCurve) | BezierCurve | |
setLastVertex(const QPointF &point) (defined in BezierCurve) | BezierCurve | |
setOrigin(const QPointF &point) (defined in BezierCurve) | BezierCurve | |
setOrigin(const QPointF &point, const qreal &pressureValue, const bool &trueOrFalse) (defined in BezierCurve) | BezierCurve | |
setSelected(bool YesOrNo) (defined in BezierCurve) | BezierCurve | inline |
setSelected(int i, bool YesOrNo) (defined in BezierCurve) | BezierCurve | |
setVariableWidth(bool YesOrNo) (defined in BezierCurve) | BezierCurve | |
setVertex(int i, const QPointF &point) (defined in BezierCurve) | BezierCurve | |
setWidth(qreal desiredWidth) (defined in BezierCurve) | BezierCurve | |
simplify(double tol, const QList< QPointF > &inputList, int j, int k, QList< bool > &markList) (defined in BezierCurve) | BezierCurve | static |
smoothCurve() (defined in BezierCurve) | BezierCurve | |
transform(QTransform transformation) (defined in BezierCurve) | BezierCurve | |
transformed(QTransform transformation) const (defined in BezierCurve) | BezierCurve | |
variableWidth (defined in BezierCurve) | BezierCurve | private |
vertex (defined in BezierCurve) | BezierCurve | private |
width (defined in BezierCurve) | BezierCurve | private |