17#include "transformtool.h"
26TransformTool::~TransformTool()
30void TransformTool::setShowSelectionInfo(
bool enabled)
32 toolProperties().setBaseValue(TransformToolProperties::SHOWSELECTIONINFO_ENABLED, enabled);
33 emit showSelectionInfoChanged(enabled);
38void TransformTool::setAntiAliasingEnabled(
bool enabled)
40 toolProperties().setBaseValue(TransformToolProperties::ANTI_ALIASING_ENABLED, enabled);
41 emit antiAliasingChanged(enabled);
void updateFrame()
Will call update() and update the canvas Only call this directly If you need the cache to be intact a...