17#include "layersound.h"
20#include <QMediaPlayer>
27LayerSound::LayerSound(
int id) :
Layer(id,
Layer::SOUND)
29 setName(tr(
"Sound Layer"));
32LayerSound::~LayerSound()
36Status LayerSound::loadSoundClipAtFrame(
const QString& sSoundClipName,
42 return Status::FILE_NOT_FOUND;
48 return Status::ERROR_LOAD_SOUND_FILE;
52 clip->setSoundClipName(sSoundClipName);
53 clip->init(strFilePath);
54 clip->setPos(frameNumber);
59void LayerSound::updateFrameLengths(
int fps)
61 foreachKeyFrame([&fps](
KeyFrame* pKeyFrame)
63 auto soundClip =
dynamic_cast<SoundClip *
>(pKeyFrame);
64 soundClip->updateLength(fps);
72 foreachKeyFrame([&doc, &layerElem](
KeyFrame* pKeyFrame)
89void LayerSound::loadDomElement(
const QDomElement& element,
QString dataDirPath, ProgressCallback progressStep)
91 this->loadBaseDomElement(element);
98 if (!soundElement.
isNull() && soundElement.
tagName() ==
"sound")
101 const QString sSoundClipName = soundElement.
attribute(
"name",
"My Sound Clip");
105 QString path = validateDataPath(soundFile, dataDirPath);
109 Status st = loadSoundClipAtFrame(sSoundClipName, path, position);
120void LayerSound::replaceKeyFrame(
const KeyFrame* soundClip)
122 *getSoundClipWhichCovers(soundClip->pos()) = *
static_cast<const SoundClip*
>(soundClip);
137 if (sDestFileLocation != key->fileName())
142 bool ok =
QFile::copy(key->fileName(), sDestFileLocation);
145 key->setFileName(
"");
149 dd <<
QString(
" KeyFrame.pos() = %1").
arg(key->pos());
150 dd <<
QString(
" Key->fileName() = %1").
arg(key->fileName());
151 dd <<
QString(
" FilePath = %1").
arg(sDestFileLocation);
152 dd <<
QString(
"Couldn't save the sound clip");
153 return Status(Status::FAIL, dd);
155 key->setFileName(sDestFileLocation);
160KeyFrame* LayerSound::createKeyFrame(
int position)
167SoundClip* LayerSound::getSoundClipWhichCovers(
int frameNumber)
169 KeyFrame* key = getKeyFrameWhichCovers(frameNumber);
QString filePath(const QString &fileName) const const
QDomElement createElement(const QString &tagName)
QString attribute(const QString &name, const QString &defValue) const const
void setAttribute(const QString &name, const QString &value)
QString tagName() const const
QDomNode appendChild(const QDomNode &newChild)
QDomNode firstChild() const const
bool isNull() const const
QDomNode nextSibling() const const
QDomElement toElement() const const
bool copy(const QString &newName)
bool exists() const const
QString arg(qlonglong a, int fieldWidth, int base, QChar fillChar) const const
bool isEmpty() const const
int toInt(bool *ok, int base) const const